What you simply watched is actually two purchasers interacting with one another over TCP/IP. It is usually simply two vessels rotating in space. But, it is multiplayer by definition! Which brings me what this really is meant to be. As mentioned, this undertaking was meant to be a proof of concept. I by no means expected, or nonetheless expect, to see something strong and really working. I don't really imagine it's even possible at this level with out some adjustments to the engine itself. I additionally don't know sufficient about how KSP handles vessel positions and orbits to say "sure it would work" or not.
Sunday, November 3, 2013
Download Kerbal Space Program MODs
What you simply watched is actually two purchasers interacting with one another over TCP/IP. It is usually simply two vessels rotating in space. But, it is multiplayer by definition! Which brings me what this really is meant to be. As mentioned, this undertaking was meant to be a proof of concept. I by no means expected, or nonetheless expect, to see something strong and really working. I don't really imagine it's even possible at this level with out some adjustments to the engine itself. I additionally don't know sufficient about how KSP handles vessel positions and orbits to say "sure it would work" or not.
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